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It’s been quite a while since my days learning programming languages by myself with the sole intention to develop a videogame, of course I didn’t event know what did the word “develop” mean back in those days.

The years went on, I was just a teenager in that time and I really thought at some point it would be easy to program my first game, a natural thing. I was wrong. It’s still hard nowadays, and there are lots of frameworks to facilitate the process of creating videogames. Back then was plainly impossible without a big team. Not at least the kind of games I wanted to create.

I went to college and got my degree in Computer Sciences, and right now I am in pursue of a PhD in the area of Machine Learning (with focus on semisupervised learning and deep learning) and Natural Language Processing (working on Spanish verb sense disambiguation and legal information extraction).

I enjoy coding and learning programming languages in general, and I try new tools when I get bored on the ones I am working with. The language I use the most is Python, but I also code in C/C++, Scala (I specially like the Spark framework), Ruby, BASH (and it suite of tools for text processing like AWK or SED), and I can proudly say I have Perl readability.

I am a teaching assistant at the Facultad de Matemática, Astronomía, Física, y Computación in the Universidad Nacional de Córdoba, where I have been in different courses through the years:

  • Computer Networks and Distributed Systems
  • Databases
  • Programming Paradigms
  • Software Engineering

Other areas of interest and research are:

  • Argumentation mining (as part of the MIREL project).
  • Recommender Systems (designed one to recommend Magic The Gathering Cards for
  • Unsupervised Word Representations (creator and maintainer of the SBWCE).


I currently work at the Facultad de Matemática, Astronomía, Física, y Computación, in the Universidad Nacional de Córdoba, Argentina. If I’m around in the building, you’ll probably find me the office number 283. The best way to contact me however is by email.


Cristian Cardellino

Notes of a Computer Scientist

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