It’s been quite a while since my days learning programming languages by myself with the sole intention to develop a videogame, of course I didn’t event know what did the word “develop” mean back in those days.
The years went on, I was just a teenager in that time and I really thought at some point it would be easy to program my first game, a natural thing. I was wrong. It’s still hard nowadays, and there are lots of frameworks to facilitate the process of creating videogames. Back then was plainly impossible without a big team. Not at least the kind of games I wanted to create.
I went to college and got my degree in Computer Sciences, and right now I am in pursue of a PhD in the area of Machine Learning (with focus on semisupervised learning and deep learning) and Natural Language Processing (working on Spanish verb sense disambiguation and legal information extraction).
I enjoy coding and learning programming languages in general, and I try new tools when I get bored on the ones I am working with. The language I use the most is Python, but I also code in C/C++, Scala (I specially like the Spark framework), Ruby, BASH (and it suite of tools for text processing like AWK or SED), and I can proudly say I have Perl readability.
I am a teaching assistant at the Facultad de Matemática, Astronomía, Física, y Computación in the Universidad Nacional de Córdoba, where I have been in different courses through the years:
- Computer Networks and Distributed Systems
- Programming Paradigms
- Software Engineering
Other areas of interest and research are:
- Argumentation mining (as part of the MIREL project).
- Recommender Systems (designed one to recommend Magic The Gathering Cards for TappedOut.net).
- Unsupervised Word Representations (creator and maintainer of the SBWCE).
I currently work at the Facultad de Matemática, Astronomía, Física, y Computación, in the Universidad Nacional de Córdoba, Argentina. If I’m around in the building, you’ll probably find me the office number 283. The best way to contact me however is by email.